The Journey of My First Game


Hey everyone! 🚀 After weeks of learning, coding, and testing, I’m thrilled to finally release AstroZap â€“ my first-ever game project! As a beginner in game development, this was both a huge challenge and an incredible learning experience. I wanted to create a fun, arcade-style shooter with simple mechanics but enough depth to keep players engaged.

Development Highlights:

  • Tech Stack: Built entirely in Python using Pygame â€“ a great library for beginners!
  • Biggest Challenges:
    • Implementing smooth controls and collision detection.
    • Balancing difficulty and power-up spawn rates.
    • Adding a co-op mode (which was trickier than expected!).
  • What I’m Proud Of:
    • The visual feedback (explosions, power-up effects).
    • The dual-language support (English/Polish).
    • The high-score system with persistent saves.

Lessons Learned:

  • Playtesting is crucial.
  • Documentation saves lives. (Future me thanks past me for code comments.)

What’s Next?

  • More power-ups? Boss fights? Maybe mobile support?
  • I’d love to hear your feedback—this is just the beginning!

Final Thoughts: This project taught me more than I expected, and I’m excited to keep improving. If you’re a fellow beginner: just start coding! Even small projects teach you tons.

Thanks for playing! 🎮✨

Files

AstroZap Linux1.1.zip 42 MB
4 days ago
AstroZap Windows 64bit1.1 .zip 39 MB
2 days ago

Get AstroZap

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